Arborwake Wiki

in: Locations, Permanent locations

Starwell

In the alpha Location · facts checked 2 November 2026

Starwell is a side-on street at the east end of Threadway. It is a transit and staging hub, not housing. Its astrocyte residents keep the district's support running, and its iris hatch is the gate to Vessel Margins expeditions.

Description#

The approved art is S13, a violet-dusk street laid out west to east:

x (px)Element
0–120The inside of the violet and brass Starwell arch, THREADWAY sign
120–190A rest tree in a raised bed, with a bench
164–352The Exchange: an arcade with one counter under an awning
360–580The Star Well: a railed shaft lit from below, a star-shaped body on one stem and a colonnade
372–920A salmon vessel conduit along the margin wall, which the star's processes grip
622–842An expedition depot under a sawtooth roof, and a lock-control tower
862–978A sealed iris hatch in a ceramic collar, VESSEL MARGINS sign

There is no glass dome. The older top-down courtyard with a conservatory (starwell/ S01–S03) is no longer Starwell; it became a Practice Grove candidate. A planned Starwell interior was cancelled.

The works state#

Starwell has one persistent change, approved by the user on 1 November:

Residents#

Services#

Connections#

The west arch leads back into Threadway. Press E at the east hatch to enter a Vessel Margins encounter.

Development#

See also#

Exchange · Vessel Margins · Aster · Threadway · Astrocyte

Sources#

  1. 5ed726064:art/environment/blender-study/starwell-street/README.md
  2. 5ed726064:docs/ops/agent-messages/2026-11-01-environment-art-starwell-states-handoff.md
  3. 69c7b5470:src/main-game/overworld/public/maps.js
  4. 69c7b5470:src/main-game/game/campaign.js
  5. 69c7b5470:src/main-game/game/residents.js
  6. b89f778c2:docs/ops/agent-messages/2026-11-02-lead-reconciled-game-integration.md
  7. docs/ops/agent-messages/2026-11-02-lead-full-project-reconciliation-audit.md (working copy, not in Git)
  8. docs/ops/agent-messages/2026-10-31-claude-codex-todo.md, section C4 (working copy, not in Git)
  9. .GAME_PLAN/ARBORWAKE_THE_LONG_WAKE_COMPLETE_GAME_PLAN_v0.5.md, §5 and Scenes II1–II3 (working copy, not in Git)
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