Arborwake Wiki

in: Art, Character art, Animation

Flow

In the alpha Art · facts checked 2 November 2026

Flow is how the Ranger travels on the overworld side maps. The cell folds its small processes inward, spreads its body, flows forward through an 800 ms membrane wave and gathers into its resting shape. This article covers the look; the travel skill itself is part of the Ranger's kit.

How it works#

Flow is overworld-only. It never appears in turn rooms, and it never uses Tendrils. The lead's sprite audit repeats this: the older README's idea of "tendril travel" is not approval to change the Flow design.

History#

VersionResult
v001Retired Two forward processes seeking contact read as "spiderlike" locomotion
v002 "melt and move"Approved The current selection, restored at the user's request
v004Retired Archived study, not the current selection
contour-v3, then flow-cleanup-v1Outline repair (removed "tabs"), then removal of exterior colour flecks

Development#

See also#

Sources#

  1. 8a6ddb0f7:art/characters/readability/flow/melt/README.md
  2. 8a6ddb0f7:art/characters/readability/flow/README.md
  3. b89f778c2:src/main-game/overworld/public/app.js
  4. docs/ops/agent-messages/2026-11-01-lead-sprite-audit-claude-handoff.md (working copy, not in Git)
  5. docs/ops/agent-messages/2026-11-02-lead-full-project-reconciliation-audit.md (working copy, not in Git)
Built 3 Nov 2026, 12:17 am (Sydney) from wiki/source/articles/flow.md. The wiki checkout was at 7df3a62ea; accepted main was 1ded4c01c; the Placeholder alpha was bf472ae0a. Rebuild: node wiki/tools/build-wiki.mjs.