Arborwake Wiki

in: Art, Visual effects, Overworld VFX groups

Build VFX

In the alpha Art · facts checked 2 November 2026

Build VFX is the effect group for building and repair. The lead's catalogue rule: art follows the actual project or repair state, with no visual shortcut before the route can really be walked, and no duplicate reward on a retry or replay.

How it works#

Three states must never look alike:

StateShape
BuiltA brick mark (two courses of bricks)
In useA wave mark (a running signal trace)
Banked stretchA road strip segment fills as a frame closes on it

Other cues:

Development#

See also#

Sources#

  1. a0ba90a7a:docs/vfx/groups/build.md
  2. a0ba90a7a:docs/ops/agent-messages/2026-11-01-claude-vfx-catalogue-groups.md
  3. b89f778c2:src/main-game/game/INTEGRATION.json
Built 3 Nov 2026, 12:17 am (Sydney) from wiki/source/articles/build-vfx.md. The wiki checkout was at 7df3a62ea; accepted main was 1ded4c01c; the Placeholder alpha was bf472ae0a. Rebuild: node wiki/tools/build-wiki.mjs.