in: Characters, Named cast, Oligodendrocytes, Anchored residents
Wick
Approved Character · facts checked 2 November 2026
Wick is an oligodendrocyte-lineage resident of the Quiet District. Wick has a practical repair goal and is not waiting for a hero. Wick's project began long before the strange signals and is not their secret cause.
Appearance#
Wick uses the approved oligodendrocyte body. The current design is a solid folded cushion; an earlier crescent design was rejected because it duplicated another character.
Personality#
Wick is patient at work and less patient when someone praises a clean-up that did not actually allow wrapping. Wick is annoyed when residents walk through a section before its edges are finished. Wick does not shame a player who stops the repair early.
Role in the story#
In The Five Stretches, each successful outing can restore one stretch of Wick's road. Five stretches open a ridge shortcut. The Ranger can clear material and protect the work, but only an oligodendrocyte-lineage cell can wrap. At two stretches Wick may receive a home invitation, which is not recruitment. Wick's old argument with Cress is the heart of The Stretch Between Neighbours.
Recruitment#
Never. Wick stays anchored to compatible tract work. Wick must never become a "portable myelin-casting pet", as the plan puts it.
Development#
- Story: plan v0.5 §8 and §22; dossier Part VII-C.
- Art: on 2 November the user approved Wick design B. Production animation and installation remain.
- Repair art: the approved Quiet Tracts repair kit shows a precursor maturing into an oligodendrocyte and wrapping by extension. See Oligodendrocyte precursor cell.
- Wick is not in the Placeholder alpha.
See also#
Sources#
- .GAME_PLAN/ARBORWAKE_THE_LONG_WAKE_COMPLETE_GAME_PLAN_v0.5.md (working copy, not in Git)
- .GAME_PLAN/ARBORWAKE_COMPANIONS_NARRATIVE_AND_SYSTEMS_DOSSIER_v0.5.md (working copy, not in Git)
- docs/ops/agent-messages/2026-11-02-lead-later-named-cast-design.md (working copy, not in Git)
What links here (26)
- Act III: What Stays After the Signal
- Arborwake: The Long Wake
- Aster
- Bram
- Bramble
- Character sprites
- Cress
- Economy
- Epilogue: The Next Ordinary Day
- Fen
- Full Length
- Imprints
- Mote
- Myelin, demyelination and repair
- Nell
- Oligodendrocyte
- Palettes
- Pip
- Quiet District
- Ranger
- Rill
- Stella
- The Five Stretches
- The Stretch Between Neighbours
- Vessa
- Wrapping Depot