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in: Story, Side stories, Quests

An Hour Without a Request

Approved Quest · facts checked 2 November 2026

An Hour Without a Request is the side story of Stella, the anchored astrocyte of Hearth Grove. Other residents ask her for help constantly, and nobody visits when the route is stable. One of her requests is simply a visit when nothing is wrong.

Steps#

StepTitleWhat happens
S0Work that does not look like movementThe Ranger sees Stella's support at one connection. It cannot protect every route.
S1The third requestAfter a disturbance, three requests arrive. The player sees that support is finite.
S2The interval she asked forA quiet visit. Stella does not need to be grateful for it.
S3A request made properlyA neighbour asks for bounded support without asking Stella to leave her region. Completes the story.
S4AfterwardAmbient. Stella reacts to her connection's real state.

“Is it the west one?” “No.” “Then I can't reach it from here.”

Stella (S0)

Lesson#

Support does not erase the cause of a disturbance. A resident at one site is not a universal healer. Stella is competent without being everywhere.

Reward#

S3 unlocks the Imprint Within Reach once. The dossier describes a small improvement to Care on targets that already have support. It never creates an astrocyte area, never grants Ward and never makes Stella travel.

Development#

See also#

Sources#

  1. .GAME_PLAN/ARBORWAKE_COMPANIONS_NARRATIVE_AND_SYSTEMS_DOSSIER_v0.5.md (working copy, not in Git)
  2. .GAME_PLAN/ARBORWAKE_THE_LONG_WAKE_COMPLETE_GAME_PLAN_v0.5.md (working copy, not in Git)
  3. b89f778c2:src/main-game/game/vendor/services/sidequests/catalog.js
  4. b89f778c2:src/main-game/game/controller.js
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