Category
Category: Imprints
8 articles in this category.
8 articles. See all categories.
- Clear IntervalMote's Imprint, which shows a lingering response's full fade timer and keeps it readable one round longer.In the alpha
- Full LengthWick's Imprint, which makes the Ranger's Support count twice in tract preparation at the cost of weaker Care.In the alpha
- ImprintsSeven passive keepsakes, each earned once by finishing a resident's side story and equipped at home before an outing, like Hades keepsakes.In the alpha
- Known TurnsFen's Imprint, which gives an extra move when a turn starts on a tile already stood on, at the cost of reach in round 1.In the alpha
- Quiet HandoffPip's Imprint, which makes a paid Call answer in the same round at the cost of weaker Care.In the alpha
- Shared BoundaryAster and Vessa's Imprint, which shows visible telegraphs one round earlier at the cost of one move in the first round.In the alpha
- The Space BetweenNell's Imprint, which keeps the "working again" sign readable one round longer but forbids Caring the same connection twice in a row.In the alpha
- Within ReachStella's Imprint, which makes Care stronger on supported ground and slightly weaker elsewhere.In the alpha
A to Z#
C
- Clear Interval In the alpha Mote's Imprint, which shows a lingering response's full fade timer and keeps it readable one round longer.
F
- Full Length In the alpha Wick's Imprint, which makes the Ranger's Support count twice in tract preparation at the cost of weaker Care.
I
- Imprints In the alpha Seven passive keepsakes, each earned once by finishing a resident's side story and equipped at home before an outing, like Hades keepsakes.
K
- Known Turns In the alpha Fen's Imprint, which gives an extra move when a turn starts on a tile already stood on, at the cost of reach in round 1.
Q
- Quiet Handoff In the alpha Pip's Imprint, which makes a paid Call answer in the same round at the cost of weaker Care.
S
- Shared Boundary In the alpha Aster and Vessa's Imprint, which shows visible telegraphs one round earlier at the cost of one move in the first round.
T
- The Space Between In the alpha Nell's Imprint, which keeps the "working again" sign readable one round longer but forbids Caring the same connection twice in a row.
W
- Within Reach In the alpha Stella's Imprint, which makes Care stronger on supported ground and slightly weaker elsewhere.