Category
Category: Home systems
6 articles in this category.
6 articles. See all categories.
- Calming visitAn Apothecary service in which an anchored astrocyte's process reaches up through an opening at Hearth and calms every resident.In the alpha
- Companion stressA 0–4 level on each microglial resident that rises only from play, never from time, and never causes permanent harm.In the alpha
Hearth boardsTurn-based home-disturbance boards cut from the Hearth map, with six disturbance types that start only when the player presses Ready.Dev prototype- Hearth strainA 0–4 bar for how hard the home was worked while the Ranger was away; at 4 the next home disturbance overreacts, but nothing locks.In the alpha
- Home dutiesThe watches and contacts that residents hold at Hearth; cover is arranged automatically at departure, and each duty is covered, stretched or a gap.In the alpha
- RecruitmentHow companions join: only by completing a quest step in their side story, never through a menu, button, shop or the podium; one companion per outing.In the alpha
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- Calming visit In the alpha An Apothecary service in which an anchored astrocyte's process reaches up through an opening at Hearth and calms every resident.
- Companion stress In the alpha A 0–4 level on each microglial resident that rises only from play, never from time, and never causes permanent harm.
H
- Hearth boards Dev prototype Turn-based home-disturbance boards cut from the Hearth map, with six disturbance types that start only when the player presses Ready.
- Hearth strain In the alpha A 0–4 bar for how hard the home was worked while the Ranger was away; at 4 the next home disturbance overreacts, but nothing locks.
- Home duties In the alpha The watches and contacts that residents hold at Hearth; cover is arranged automatically at departure, and each duty is covered, stretched or a gap.
R
- Recruitment In the alpha How companions join: only by completing a quest step in their side story, never through a menu, button, shop or the podium; one companion per outing.