Category
Category: Companions
3 articles in this category.
3 articles. See all categories.
- Companion stressA 0–4 level on each microglial resident that rises only from play, never from time, and never causes permanent harm.In the alpha
- Home dutiesThe watches and contacts that residents hold at Hearth; cover is arranged automatically at departure, and each duty is covered, stretched or a gap.In the alpha
- RecruitmentHow companions join: only by completing a quest step in their side story, never through a menu, button, shop or the podium; one companion per outing.In the alpha
A to Z#
C
- Companion stress In the alpha A 0–4 level on each microglial resident that rises only from play, never from time, and never causes permanent harm.
H
- Home duties In the alpha The watches and contacts that residents hold at Hearth; cover is arranged automatically at departure, and each duty is covered, stretched or a gap.
R
- Recruitment In the alpha How companions join: only by completing a quest step in their side story, never through a menu, button, shop or the podium; one companion per outing.