How to play and what this is
WASD/arrows move · click walk (click a target in reach to reach it) ·
E use a door, cache or sign, or extend a process to the nearest thing in reach ·
X let go · hold Shift anchor against a wave · Space helper (1
Supply) · P pause.
Walk to the expedition gate to begin. Each expedition is generated from encounter
families. Losing a neuron or a tract segment ends the expedition. Restore a white-matter
room (no segment lost) and get home to repair a stretch of the district road; five
repairs open the shortcut through the ridge.
A fictional game world inspired by real cell biology; timings are compressed and nothing
here is a measurement or a clinical claim. Quest progress is stored in this browser only
(a dev stand-in for the game's save).